Thursday, October 15, 2009

Native American Moccasins For Sale

DxFACE First Steps (Part 1)

After installing the plugin for Google SketchUp open the program to see if everything went well. At Menu Plugins we should find such an info ( see image below). Clicking on the menu should open an information window with the version number installed.

After installing the SketchUp Plugin run the program to check it. The Plugins Menu now has a command That opens an information box about the plugin's version.

DxFACE First Steps

In File Menu should appear on the new entry " Valid 3DFACEs Count. "Counts the number of faces that can be used by Sculpty. There will be useful to know at any time when our object, which will have 32 faces , is ready to be exported. In a cube faces course will be 6 or 5, if by "save", we have deleted the hidden face behind. But in the presence of surface holes or complex shapes you can not visually assess the number of polygons, dicing, and to know we trust this utility.

The File menu now has the item " Valid 3DFACEs Count." This command calculates how many faces will be used in the Sculpty. It is useful to know at any time when our object, which will have 32 faces , will be ready to be exported. The faces of a cube are of course 6, or 5, if economising we erased the hidden bottom. But in the presence of surface holes or complex shapes you can not visually assess the number of polygons, and we will to need this utility.

DxFACE First Steps

Sempre nel Menu File avremo poi il comando " Export to DxFACE ", da usare a lavoro ultimato per esportare il file DXF con cui compilare la Sculpty .

" Export in DxFACE " File Menu of the exports DXF files required to compile the Sculpty
When the drawing is done .
DxFACE First Steps

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